Console · AcademicSystems
Humans vs Zombies
An agent-based simulation of human–zombie dynamics built around a polymorphic OOP design with deterministic per-generation rules.
Highlights
- Polymorphic Organism base class with Human and Zombie subclasses for movement, breeding, and starvation.
- Per-agent "moved" flags guarantee a single action per entity per generation.
- Memory-safe dynamic entity handling throughout the full simulation lifecycle.
Tech Stack
C++OOPPolymorphism