Console · AcademicSystems

Humans vs Zombies

An agent-based simulation of human–zombie dynamics built around a polymorphic OOP design with deterministic per-generation rules.

Highlights

  • Polymorphic Organism base class with Human and Zombie subclasses for movement, breeding, and starvation.
  • Per-agent "moved" flags guarantee a single action per entity per generation.
  • Memory-safe dynamic entity handling throughout the full simulation lifecycle.

Tech Stack

C++OOPPolymorphism